It is possible to “weave” Light Attacks in with your other abilities and seamlessly deal a bit more damage and keep the Ultimate buff up at the same time. Light Attacks are the most basic form of damage that you can do, and while the damage from these attacks is small, it plays an important role! Light Attack Weaving / Animation Cancelling A Light Attack will always refresh this buff and allow you to continuously gain Ultimate for the duration of a fight. Light Attacks are important in ESO, as each time you perform a Light Attack (or a Heavy Attack) you will gain an 8 second buff which grants Ultimate which is used for Ultimate abilities. Weapons that use Magicka (Destruction Staff Staff, Restoration Staff) use Max Magicka and Spell Damage.Weapons which use Stamina (One Hand and Shield, Bow, Dual Wield, Two Handed) use Max Stamina and Weapon Damage. Light Attacks deal a small amount of damage to a single target with the weapon that you have equipped at the time of the attack. The amount of damage that you deal with Light Attacks is determined by your Max Magicka or Max Stamina and also by your Spell Damage or Weapon Damage. This is because the initial damage would first hit a damage shield (if one existed) and then would be reduced by the target mitigation (Armor or Spell Resistance) and then would deal damage to the target. This is best illustrated by the fact that almost all of your ability tooltips will say “does X damage” and yet you will generally deal less actual damage to a target. This order explains that damage has to go through any damage shields and mitigation before it actually takes Health away from a target. It is important to understand just how damage works before going into the sources of damage itself.ĭamage Source –> Target Damage Shield –> Target Mitigation (Armor/Resistance) –> Target Health This page will go through the mechanics of dealing and taking damage in ESO. It is also quite a complex topic which is not helped by the range of contradictory information available. It is what reduces Health and forms the basis of all combat activities. It’s important to understand the mechanics of damage in Elder Scrolls Online.
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